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Class Game_System

Game_System The game object class representing system data.

Hierarchy

  • Game_System

Index

Constructors

Protected constructor

Methods

battleBgm

battleCount

  • battleCount(): number

defeatMe

disableEncounter

  • disableEncounter(): void

disableFormation

  • disableFormation(): void

disableMenu

  • disableMenu(): void

disableSave

  • disableSave(): void

enableEncounter

  • enableEncounter(): void

enableFormation

  • enableFormation(): void

enableMenu

  • enableMenu(): void

enableSave

  • enableSave(): void

escapeCount

  • escapeCount(): number

initialize

  • initialize(): void

isAutoSaveEnabled

  • isAutoSaveEnabled(): boolean

isCJK

  • isCJK(): boolean

isChinese

  • isChinese(): boolean

isEncounterEnabled

  • isEncounterEnabled(): boolean

isFormationEnabled

  • isFormationEnabled(): boolean

isJapanese

  • isJapanese(): boolean

isKorean

  • isKorean(): boolean

isMenuEnabled

  • isMenuEnabled(): boolean

isRussian

  • isRussian(): boolean

isSaveEnabled

  • isSaveEnabled(): boolean

isSideView

  • isSideView(): boolean

mainFontFace

  • mainFontFace(): string

mainFontSize

  • mainFontSize(): number

numberFontFace

  • numberFontFace(): string

onAfterLoad

  • onAfterLoad(): void

onBattleEscape

  • onBattleEscape(): void

onBattleStart

  • onBattleStart(): void

onBattleWin

  • onBattleWin(): void

onBeforeSave

  • onBeforeSave(): void

playtime

  • playtime(): number

playtimeText

  • playtimeText(): string

replayBgm

  • replayBgm(): void

replayWalkingBgm

  • replayWalkingBgm(): void

saveBgm

  • saveBgm(): void

saveCount

  • saveCount(): number

saveWalkingBgm

  • saveWalkingBgm(): void

saveWalkingBgm2

  • saveWalkingBgm2(): void

savefileId

  • savefileId(): number

setBattleBgm

setSavefileId

  • setSavefileId(savefileId: number): void

setVictoryMe

setWindowTone

  • setWindowTone(value: number[]): void

versionId

  • versionId(): number

victoryMe

winCount

  • winCount(): number

windowPadding

  • windowPadding(): number

windowTone

  • windowTone(): number[]

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