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Interface WebGL2RenderingContextBase

Hierarchy

Index

Properties

Methods

Properties

Readonly ACTIVE_UNIFORM_BLOCKS

ACTIVE_UNIFORM_BLOCKS: GLenum

Readonly ALREADY_SIGNALED

ALREADY_SIGNALED: GLenum

Readonly ANY_SAMPLES_PASSED

ANY_SAMPLES_PASSED: GLenum

Readonly ANY_SAMPLES_PASSED_CONSERVATIVE

ANY_SAMPLES_PASSED_CONSERVATIVE: GLenum

Readonly COLOR

COLOR: GLenum

Readonly COLOR_ATTACHMENT1

COLOR_ATTACHMENT1: GLenum

Readonly COLOR_ATTACHMENT10

COLOR_ATTACHMENT10: GLenum

Readonly COLOR_ATTACHMENT11

COLOR_ATTACHMENT11: GLenum

Readonly COLOR_ATTACHMENT12

COLOR_ATTACHMENT12: GLenum

Readonly COLOR_ATTACHMENT13

COLOR_ATTACHMENT13: GLenum

Readonly COLOR_ATTACHMENT14

COLOR_ATTACHMENT14: GLenum

Readonly COLOR_ATTACHMENT15

COLOR_ATTACHMENT15: GLenum

Readonly COLOR_ATTACHMENT2

COLOR_ATTACHMENT2: GLenum

Readonly COLOR_ATTACHMENT3

COLOR_ATTACHMENT3: GLenum

Readonly COLOR_ATTACHMENT4

COLOR_ATTACHMENT4: GLenum

Readonly COLOR_ATTACHMENT5

COLOR_ATTACHMENT5: GLenum

Readonly COLOR_ATTACHMENT6

COLOR_ATTACHMENT6: GLenum

Readonly COLOR_ATTACHMENT7

COLOR_ATTACHMENT7: GLenum

Readonly COLOR_ATTACHMENT8

COLOR_ATTACHMENT8: GLenum

Readonly COLOR_ATTACHMENT9

COLOR_ATTACHMENT9: GLenum

Readonly COMPARE_REF_TO_TEXTURE

COMPARE_REF_TO_TEXTURE: GLenum

Readonly CONDITION_SATISFIED

CONDITION_SATISFIED: GLenum

Readonly COPY_READ_BUFFER

COPY_READ_BUFFER: GLenum

Readonly COPY_READ_BUFFER_BINDING

COPY_READ_BUFFER_BINDING: GLenum

Readonly COPY_WRITE_BUFFER

COPY_WRITE_BUFFER: GLenum

Readonly COPY_WRITE_BUFFER_BINDING

COPY_WRITE_BUFFER_BINDING: GLenum

Readonly CURRENT_QUERY

CURRENT_QUERY: GLenum

Readonly DEPTH

DEPTH: GLenum

Readonly DEPTH24_STENCIL8

DEPTH24_STENCIL8: GLenum

Readonly DEPTH32F_STENCIL8

DEPTH32F_STENCIL8: GLenum

Readonly DEPTH_COMPONENT24

DEPTH_COMPONENT24: GLenum

Readonly DEPTH_COMPONENT32F

DEPTH_COMPONENT32F: GLenum

Readonly DRAW_BUFFER0

DRAW_BUFFER0: GLenum

Readonly DRAW_BUFFER1

DRAW_BUFFER1: GLenum

Readonly DRAW_BUFFER10

DRAW_BUFFER10: GLenum

Readonly DRAW_BUFFER11

DRAW_BUFFER11: GLenum

Readonly DRAW_BUFFER12

DRAW_BUFFER12: GLenum

Readonly DRAW_BUFFER13

DRAW_BUFFER13: GLenum

Readonly DRAW_BUFFER14

DRAW_BUFFER14: GLenum

Readonly DRAW_BUFFER15

DRAW_BUFFER15: GLenum

Readonly DRAW_BUFFER2

DRAW_BUFFER2: GLenum

Readonly DRAW_BUFFER3

DRAW_BUFFER3: GLenum

Readonly DRAW_BUFFER4

DRAW_BUFFER4: GLenum

Readonly DRAW_BUFFER5

DRAW_BUFFER5: GLenum

Readonly DRAW_BUFFER6

DRAW_BUFFER6: GLenum

Readonly DRAW_BUFFER7

DRAW_BUFFER7: GLenum

Readonly DRAW_BUFFER8

DRAW_BUFFER8: GLenum

Readonly DRAW_BUFFER9

DRAW_BUFFER9: GLenum

Readonly DRAW_FRAMEBUFFER

DRAW_FRAMEBUFFER: GLenum

Readonly DRAW_FRAMEBUFFER_BINDING

DRAW_FRAMEBUFFER_BINDING: GLenum

Readonly DYNAMIC_COPY

DYNAMIC_COPY: GLenum

Readonly DYNAMIC_READ

DYNAMIC_READ: GLenum

Readonly FLOAT_32_UNSIGNED_INT_24_8_REV

FLOAT_32_UNSIGNED_INT_24_8_REV: GLenum

Readonly FLOAT_MAT2x3

FLOAT_MAT2x3: GLenum

Readonly FLOAT_MAT2x4

FLOAT_MAT2x4: GLenum

Readonly FLOAT_MAT3x2

FLOAT_MAT3x2: GLenum

Readonly FLOAT_MAT3x4

FLOAT_MAT3x4: GLenum

Readonly FLOAT_MAT4x2

FLOAT_MAT4x2: GLenum

Readonly FLOAT_MAT4x3

FLOAT_MAT4x3: GLenum

Readonly FRAGMENT_SHADER_DERIVATIVE_HINT

FRAGMENT_SHADER_DERIVATIVE_HINT: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE

FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_BLUE_SIZE

FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING

FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE

FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE

FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_GREEN_SIZE

FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_RED_SIZE

FRAMEBUFFER_ATTACHMENT_RED_SIZE: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE

FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: GLenum

Readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER

FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: GLenum

Readonly FRAMEBUFFER_DEFAULT

FRAMEBUFFER_DEFAULT: GLenum

Readonly FRAMEBUFFER_INCOMPLETE_MULTISAMPLE

FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: GLenum

Readonly HALF_FLOAT

HALF_FLOAT: GLenum

Readonly INTERLEAVED_ATTRIBS

INTERLEAVED_ATTRIBS: GLenum

Readonly INT_2_10_10_10_REV

INT_2_10_10_10_REV: GLenum

Readonly INT_SAMPLER_2D

INT_SAMPLER_2D: GLenum

Readonly INT_SAMPLER_2D_ARRAY

INT_SAMPLER_2D_ARRAY: GLenum

Readonly INT_SAMPLER_3D

INT_SAMPLER_3D: GLenum

Readonly INT_SAMPLER_CUBE

INT_SAMPLER_CUBE: GLenum

Readonly INVALID_INDEX

INVALID_INDEX: GLenum

Readonly MAX

MAX: GLenum

Readonly MAX_3D_TEXTURE_SIZE

MAX_3D_TEXTURE_SIZE: GLenum

Readonly MAX_ARRAY_TEXTURE_LAYERS

MAX_ARRAY_TEXTURE_LAYERS: GLenum

Readonly MAX_CLIENT_WAIT_TIMEOUT_WEBGL

MAX_CLIENT_WAIT_TIMEOUT_WEBGL: GLenum

Readonly MAX_COLOR_ATTACHMENTS

MAX_COLOR_ATTACHMENTS: GLenum

Readonly MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS

MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: GLenum

Readonly MAX_COMBINED_UNIFORM_BLOCKS

MAX_COMBINED_UNIFORM_BLOCKS: GLenum

Readonly MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: GLenum

Readonly MAX_DRAW_BUFFERS

MAX_DRAW_BUFFERS: GLenum

Readonly MAX_ELEMENTS_INDICES

MAX_ELEMENTS_INDICES: GLenum

Readonly MAX_ELEMENTS_VERTICES

MAX_ELEMENTS_VERTICES: GLenum

Readonly MAX_ELEMENT_INDEX

MAX_ELEMENT_INDEX: GLenum

Readonly MAX_FRAGMENT_INPUT_COMPONENTS

MAX_FRAGMENT_INPUT_COMPONENTS: GLenum

Readonly MAX_FRAGMENT_UNIFORM_BLOCKS

MAX_FRAGMENT_UNIFORM_BLOCKS: GLenum

Readonly MAX_FRAGMENT_UNIFORM_COMPONENTS

MAX_FRAGMENT_UNIFORM_COMPONENTS: GLenum

Readonly MAX_PROGRAM_TEXEL_OFFSET

MAX_PROGRAM_TEXEL_OFFSET: GLenum

Readonly MAX_SAMPLES

MAX_SAMPLES: GLenum

Readonly MAX_SERVER_WAIT_TIMEOUT

MAX_SERVER_WAIT_TIMEOUT: GLenum

Readonly MAX_TEXTURE_LOD_BIAS

MAX_TEXTURE_LOD_BIAS: GLenum

Readonly MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: GLenum

Readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: GLenum

Readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: GLenum

Readonly MAX_UNIFORM_BLOCK_SIZE

MAX_UNIFORM_BLOCK_SIZE: GLenum

Readonly MAX_UNIFORM_BUFFER_BINDINGS

MAX_UNIFORM_BUFFER_BINDINGS: GLenum

Readonly MAX_VARYING_COMPONENTS

MAX_VARYING_COMPONENTS: GLenum

Readonly MAX_VERTEX_OUTPUT_COMPONENTS

MAX_VERTEX_OUTPUT_COMPONENTS: GLenum

Readonly MAX_VERTEX_UNIFORM_BLOCKS

MAX_VERTEX_UNIFORM_BLOCKS: GLenum

Readonly MAX_VERTEX_UNIFORM_COMPONENTS

MAX_VERTEX_UNIFORM_COMPONENTS: GLenum

Readonly MIN

MIN: GLenum

Readonly MIN_PROGRAM_TEXEL_OFFSET

MIN_PROGRAM_TEXEL_OFFSET: GLenum

Readonly OBJECT_TYPE

OBJECT_TYPE: GLenum

Readonly PACK_ROW_LENGTH

PACK_ROW_LENGTH: GLenum

Readonly PACK_SKIP_PIXELS

PACK_SKIP_PIXELS: GLenum

Readonly PACK_SKIP_ROWS

PACK_SKIP_ROWS: GLenum

Readonly PIXEL_PACK_BUFFER

PIXEL_PACK_BUFFER: GLenum

Readonly PIXEL_PACK_BUFFER_BINDING

PIXEL_PACK_BUFFER_BINDING: GLenum

Readonly PIXEL_UNPACK_BUFFER

PIXEL_UNPACK_BUFFER: GLenum

Readonly PIXEL_UNPACK_BUFFER_BINDING

PIXEL_UNPACK_BUFFER_BINDING: GLenum

Readonly QUERY_RESULT

QUERY_RESULT: GLenum

Readonly QUERY_RESULT_AVAILABLE

QUERY_RESULT_AVAILABLE: GLenum

Readonly R11F_G11F_B10F

R11F_G11F_B10F: GLenum

Readonly R16F

R16F: GLenum

Readonly R16I

R16I: GLenum

Readonly R16UI

R16UI: GLenum

Readonly R32F

R32F: GLenum

Readonly R32I

R32I: GLenum

Readonly R32UI

R32UI: GLenum

Readonly R8

R8: GLenum

Readonly R8I

R8I: GLenum

Readonly R8UI

R8UI: GLenum

Readonly R8_SNORM

R8_SNORM: GLenum

Readonly RASTERIZER_DISCARD

RASTERIZER_DISCARD: GLenum

Readonly READ_BUFFER

READ_BUFFER: GLenum

Readonly READ_FRAMEBUFFER

READ_FRAMEBUFFER: GLenum

Readonly READ_FRAMEBUFFER_BINDING

READ_FRAMEBUFFER_BINDING: GLenum

Readonly RED

RED: GLenum

Readonly RED_INTEGER

RED_INTEGER: GLenum

Readonly RENDERBUFFER_SAMPLES

RENDERBUFFER_SAMPLES: GLenum

Readonly RG

RG: GLenum

Readonly RG16F

RG16F: GLenum

Readonly RG16I

RG16I: GLenum

Readonly RG16UI

RG16UI: GLenum

Readonly RG32F

RG32F: GLenum

Readonly RG32I

RG32I: GLenum

Readonly RG32UI

RG32UI: GLenum

Readonly RG8

RG8: GLenum

Readonly RG8I

RG8I: GLenum

Readonly RG8UI

RG8UI: GLenum

Readonly RG8_SNORM

RG8_SNORM: GLenum

Readonly RGB10_A2

RGB10_A2: GLenum

Readonly RGB10_A2UI

RGB10_A2UI: GLenum

Readonly RGB16F

RGB16F: GLenum

Readonly RGB16I

RGB16I: GLenum

Readonly RGB16UI

RGB16UI: GLenum

Readonly RGB32F

RGB32F: GLenum

Readonly RGB32I

RGB32I: GLenum

Readonly RGB32UI

RGB32UI: GLenum

Readonly RGB8

RGB8: GLenum

Readonly RGB8I

RGB8I: GLenum

Readonly RGB8UI

RGB8UI: GLenum

Readonly RGB8_SNORM

RGB8_SNORM: GLenum

Readonly RGB9_E5

RGB9_E5: GLenum

Readonly RGBA16F

RGBA16F: GLenum

Readonly RGBA16I

RGBA16I: GLenum

Readonly RGBA16UI

RGBA16UI: GLenum

Readonly RGBA32F

RGBA32F: GLenum

Readonly RGBA32I

RGBA32I: GLenum

Readonly RGBA32UI

RGBA32UI: GLenum

Readonly RGBA8

RGBA8: GLenum

Readonly RGBA8I

RGBA8I: GLenum

Readonly RGBA8UI

RGBA8UI: GLenum

Readonly RGBA8_SNORM

RGBA8_SNORM: GLenum

Readonly RGBA_INTEGER

RGBA_INTEGER: GLenum

Readonly RGB_INTEGER

RGB_INTEGER: GLenum

Readonly RG_INTEGER

RG_INTEGER: GLenum

Readonly SAMPLER_2D_ARRAY

SAMPLER_2D_ARRAY: GLenum

Readonly SAMPLER_2D_ARRAY_SHADOW

SAMPLER_2D_ARRAY_SHADOW: GLenum

Readonly SAMPLER_2D_SHADOW

SAMPLER_2D_SHADOW: GLenum

Readonly SAMPLER_3D

SAMPLER_3D: GLenum

Readonly SAMPLER_BINDING

SAMPLER_BINDING: GLenum

Readonly SAMPLER_CUBE_SHADOW

SAMPLER_CUBE_SHADOW: GLenum

Readonly SEPARATE_ATTRIBS

SEPARATE_ATTRIBS: GLenum

Readonly SIGNALED

SIGNALED: GLenum

Readonly SIGNED_NORMALIZED

SIGNED_NORMALIZED: GLenum

Readonly SRGB

SRGB: GLenum

Readonly SRGB8

SRGB8: GLenum

Readonly SRGB8_ALPHA8

SRGB8_ALPHA8: GLenum

Readonly STATIC_COPY

STATIC_COPY: GLenum

Readonly STATIC_READ

STATIC_READ: GLenum

Readonly STENCIL

STENCIL: GLenum

Readonly STREAM_COPY

STREAM_COPY: GLenum

Readonly STREAM_READ

STREAM_READ: GLenum

Readonly SYNC_CONDITION

SYNC_CONDITION: GLenum

Readonly SYNC_FENCE

SYNC_FENCE: GLenum

Readonly SYNC_FLAGS

SYNC_FLAGS: GLenum

Readonly SYNC_FLUSH_COMMANDS_BIT

SYNC_FLUSH_COMMANDS_BIT: GLenum

Readonly SYNC_GPU_COMMANDS_COMPLETE

SYNC_GPU_COMMANDS_COMPLETE: GLenum

Readonly SYNC_STATUS

SYNC_STATUS: GLenum

Readonly TEXTURE_2D_ARRAY

TEXTURE_2D_ARRAY: GLenum

Readonly TEXTURE_3D

TEXTURE_3D: GLenum

Readonly TEXTURE_BASE_LEVEL

TEXTURE_BASE_LEVEL: GLenum

Readonly TEXTURE_BINDING_2D_ARRAY

TEXTURE_BINDING_2D_ARRAY: GLenum

Readonly TEXTURE_BINDING_3D

TEXTURE_BINDING_3D: GLenum

Readonly TEXTURE_COMPARE_FUNC

TEXTURE_COMPARE_FUNC: GLenum

Readonly TEXTURE_COMPARE_MODE

TEXTURE_COMPARE_MODE: GLenum

Readonly TEXTURE_IMMUTABLE_FORMAT

TEXTURE_IMMUTABLE_FORMAT: GLenum

Readonly TEXTURE_IMMUTABLE_LEVELS

TEXTURE_IMMUTABLE_LEVELS: GLenum

Readonly TEXTURE_MAX_LEVEL

TEXTURE_MAX_LEVEL: GLenum

Readonly TEXTURE_MAX_LOD

TEXTURE_MAX_LOD: GLenum

Readonly TEXTURE_MIN_LOD

TEXTURE_MIN_LOD: GLenum

Readonly TEXTURE_WRAP_R

TEXTURE_WRAP_R: GLenum

Readonly TIMEOUT_EXPIRED

TIMEOUT_EXPIRED: GLenum

Readonly TIMEOUT_IGNORED

TIMEOUT_IGNORED: GLint64

Readonly TRANSFORM_FEEDBACK

TRANSFORM_FEEDBACK: GLenum

Readonly TRANSFORM_FEEDBACK_ACTIVE

TRANSFORM_FEEDBACK_ACTIVE: GLenum

Readonly TRANSFORM_FEEDBACK_BINDING

TRANSFORM_FEEDBACK_BINDING: GLenum

Readonly TRANSFORM_FEEDBACK_BUFFER

TRANSFORM_FEEDBACK_BUFFER: GLenum

Readonly TRANSFORM_FEEDBACK_BUFFER_BINDING

TRANSFORM_FEEDBACK_BUFFER_BINDING: GLenum

Readonly TRANSFORM_FEEDBACK_BUFFER_MODE

TRANSFORM_FEEDBACK_BUFFER_MODE: GLenum

Readonly TRANSFORM_FEEDBACK_BUFFER_SIZE

TRANSFORM_FEEDBACK_BUFFER_SIZE: GLenum

Readonly TRANSFORM_FEEDBACK_BUFFER_START

TRANSFORM_FEEDBACK_BUFFER_START: GLenum

Readonly TRANSFORM_FEEDBACK_PAUSED

TRANSFORM_FEEDBACK_PAUSED: GLenum

Readonly TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: GLenum

Readonly TRANSFORM_FEEDBACK_VARYINGS

TRANSFORM_FEEDBACK_VARYINGS: GLenum

Readonly UNIFORM_ARRAY_STRIDE

UNIFORM_ARRAY_STRIDE: GLenum

Readonly UNIFORM_BLOCK_ACTIVE_UNIFORMS

UNIFORM_BLOCK_ACTIVE_UNIFORMS: GLenum

Readonly UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: GLenum

Readonly UNIFORM_BLOCK_BINDING

UNIFORM_BLOCK_BINDING: GLenum

Readonly UNIFORM_BLOCK_DATA_SIZE

UNIFORM_BLOCK_DATA_SIZE: GLenum

Readonly UNIFORM_BLOCK_INDEX

UNIFORM_BLOCK_INDEX: GLenum

Readonly UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER

UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: GLenum

Readonly UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: GLenum

Readonly UNIFORM_BUFFER

UNIFORM_BUFFER: GLenum

Readonly UNIFORM_BUFFER_BINDING

UNIFORM_BUFFER_BINDING: GLenum

Readonly UNIFORM_BUFFER_OFFSET_ALIGNMENT

UNIFORM_BUFFER_OFFSET_ALIGNMENT: GLenum

Readonly UNIFORM_BUFFER_SIZE

UNIFORM_BUFFER_SIZE: GLenum

Readonly UNIFORM_BUFFER_START

UNIFORM_BUFFER_START: GLenum

Readonly UNIFORM_IS_ROW_MAJOR

UNIFORM_IS_ROW_MAJOR: GLenum

Readonly UNIFORM_MATRIX_STRIDE

UNIFORM_MATRIX_STRIDE: GLenum

Readonly UNIFORM_OFFSET

UNIFORM_OFFSET: GLenum

Readonly UNIFORM_SIZE

UNIFORM_SIZE: GLenum

Readonly UNIFORM_TYPE

UNIFORM_TYPE: GLenum

Readonly UNPACK_IMAGE_HEIGHT

UNPACK_IMAGE_HEIGHT: GLenum

Readonly UNPACK_ROW_LENGTH

UNPACK_ROW_LENGTH: GLenum

Readonly UNPACK_SKIP_IMAGES

UNPACK_SKIP_IMAGES: GLenum

Readonly UNPACK_SKIP_PIXELS

UNPACK_SKIP_PIXELS: GLenum

Readonly UNPACK_SKIP_ROWS

UNPACK_SKIP_ROWS: GLenum

Readonly UNSIGNALED

UNSIGNALED: GLenum

Readonly UNSIGNED_INT_10F_11F_11F_REV

UNSIGNED_INT_10F_11F_11F_REV: GLenum

Readonly UNSIGNED_INT_24_8

UNSIGNED_INT_24_8: GLenum

Readonly UNSIGNED_INT_2_10_10_10_REV

UNSIGNED_INT_2_10_10_10_REV: GLenum

Readonly UNSIGNED_INT_5_9_9_9_REV

UNSIGNED_INT_5_9_9_9_REV: GLenum

Readonly UNSIGNED_INT_SAMPLER_2D

UNSIGNED_INT_SAMPLER_2D: GLenum

Readonly UNSIGNED_INT_SAMPLER_2D_ARRAY

UNSIGNED_INT_SAMPLER_2D_ARRAY: GLenum

Readonly UNSIGNED_INT_SAMPLER_3D

UNSIGNED_INT_SAMPLER_3D: GLenum

Readonly UNSIGNED_INT_SAMPLER_CUBE

UNSIGNED_INT_SAMPLER_CUBE: GLenum

Readonly UNSIGNED_INT_VEC2

UNSIGNED_INT_VEC2: GLenum

Readonly UNSIGNED_INT_VEC3

UNSIGNED_INT_VEC3: GLenum

Readonly UNSIGNED_INT_VEC4

UNSIGNED_INT_VEC4: GLenum

Readonly UNSIGNED_NORMALIZED

UNSIGNED_NORMALIZED: GLenum

Readonly VERTEX_ARRAY_BINDING

VERTEX_ARRAY_BINDING: GLenum

Readonly VERTEX_ATTRIB_ARRAY_DIVISOR

VERTEX_ATTRIB_ARRAY_DIVISOR: GLenum

Readonly VERTEX_ATTRIB_ARRAY_INTEGER

VERTEX_ATTRIB_ARRAY_INTEGER: GLenum

Readonly WAIT_FAILED

WAIT_FAILED: GLenum

Methods

beginQuery

  • Parameters

    Returns void

beginTransformFeedback

  • beginTransformFeedback(primitiveMode: GLenum): void
  • Parameters

    Returns void

bindBufferBase

  • Parameters

    Returns void

bindBufferRange

bindSampler

  • Parameters

    Returns void

bindTransformFeedback

bindVertexArray

  • Parameters

    Returns void

blitFramebuffer

clearBufferfi

  • Parameters

    Returns void

clearBufferfv

  • Parameters

    Returns void

clearBufferiv

  • Parameters

    Returns void

clearBufferuiv

  • Parameters

    Returns void

clientWaitSync

compressedTexImage3D

compressedTexSubImage3D

copyBufferSubData

copyTexSubImage3D

createQuery

  • Returns WebGLQuery | null

createSampler

  • Returns WebGLSampler | null

createTransformFeedback

createVertexArray

deleteQuery

  • Parameters

    Returns void

deleteSampler

  • Parameters

    Returns void

deleteSync

  • Parameters

    Returns void

deleteTransformFeedback

  • Parameters

    Returns void

deleteVertexArray

  • Parameters

    Returns void

drawArraysInstanced

  • Parameters

    Returns void

drawBuffers

  • drawBuffers(buffers: GLenum[]): void
  • Parameters

    Returns void

drawElementsInstanced

drawRangeElements

endQuery

  • endQuery(target: GLenum): void
  • Parameters

    Returns void

endTransformFeedback

  • endTransformFeedback(): void
  • Returns void

fenceSync

  • Parameters

    Returns WebGLSync | null

framebufferTextureLayer

  • Parameters

    Returns void

getActiveUniformBlockName

  • getActiveUniformBlockName(program: WebGLProgram, uniformBlockIndex: GLuint): string | null
  • Parameters

    Returns string | null

getActiveUniformBlockParameter

  • Parameters

    Returns any

getActiveUniforms

  • Parameters

    Returns any

getBufferSubData

getFragDataLocation

  • Parameters

    Returns GLint

getIndexedParameter

  • Parameters

    Returns any

getInternalformatParameter

  • Parameters

    Returns any

getQuery

  • Parameters

    Returns WebGLQuery | null

getQueryParameter

  • Parameters

    Returns any

getSamplerParameter

  • Parameters

    Returns any

getSyncParameter

  • Parameters

    Returns any

getTransformFeedbackVarying

getUniformBlockIndex

  • Parameters

    Returns GLuint

getUniformIndices

  • Parameters

    Returns GLuint[] | null

invalidateFramebuffer

  • invalidateFramebuffer(target: GLenum, attachments: GLenum[]): void
  • Parameters

    Returns void

invalidateSubFramebuffer

isQuery

  • Parameters

    Returns GLboolean

isSampler

  • Parameters

    Returns GLboolean

isSync

  • Parameters

    Returns GLboolean

isTransformFeedback

isVertexArray

pauseTransformFeedback

  • pauseTransformFeedback(): void
  • Returns void

readBuffer

  • readBuffer(src: GLenum): void
  • Parameters

    Returns void

renderbufferStorageMultisample

  • Parameters

    Returns void

resumeTransformFeedback

  • resumeTransformFeedback(): void
  • Returns void

samplerParameterf

  • Parameters

    Returns void

samplerParameteri

  • Parameters

    Returns void

texImage3D

texStorage2D

  • Parameters

    Returns void

texStorage3D

texSubImage3D

transformFeedbackVaryings

  • transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void
  • Parameters

    Returns void

uniform1ui

  • Parameters

    Returns void

uniform1uiv

uniform2ui

uniform2uiv

uniform3ui

uniform3uiv

uniform4ui

uniform4uiv

uniformBlockBinding

  • Parameters

    Returns void

uniformMatrix2x3fv

uniformMatrix2x4fv

uniformMatrix3x2fv

uniformMatrix3x4fv

uniformMatrix4x2fv

uniformMatrix4x3fv

vertexAttribDivisor

  • Parameters

    Returns void

vertexAttribI4i

  • Parameters

    Returns void

vertexAttribI4iv

  • Parameters

    Returns void

vertexAttribI4ui

vertexAttribI4uiv

  • Parameters

    Returns void

vertexAttribIPointer

waitSync

  • Parameters

    Returns void

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