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Class Game_SelfSwitches

The game object class for self switches.

Hierarchy

  • Game_SelfSwitches

Index

Constructors

Properties

Methods

Constructors

constructor

Properties

_data

_data: {}

{key: Array}

Type declaration

  • [key: string]: any

Methods

clear

  • clear(): void

initialize

  • initialize(): void

onChange

  • onChange(): void

setValue

  • setValue(key: any[], value: boolean): void

value

  • value(key: any[]): boolean
  • Returns the value of the switch at the current key; the value is a boolean (true or false).

    memberof

    Game_SelfSwitches

    Parameters

    • key: any[]

    Returns boolean

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